What once was a form of emergent play, in-game screen captures were a way for players to assert creative power over the highly regulated digital space. Game publishers of late, however, have incorporated the capacity for in-game image capture into the gamut of anticipated behaviors. Grand Theft Auto V is among the more remarkable of these titles, more a platform in and of itself rather than a mere game or even open digital world.
![Pedestrian](http://kristopherpurzycki.com/gallery/storage/cache/images/000/017/Crop1,large.1526903452.jpg)
The Strange Playces Gallery is a curated selection of screen captures taken while playing various computer games. Many of the images are captured using NVIDIA’s “Ansel” software, which enables ultra-high definition capture. Sometimes, these images are then opened in editing software to introduce flaws or degradation. Other times they are simply cropped for composition.
Lately, I have tried manipulating the image to produce more abstract compositions. The built-in image capture software included with Hellblade: Senua’s Sacrifice enables the creation of interesting works of light and darkness.
![Hellblade Test 3](http://kristopherpurzycki.com/gallery/storage/cache/images/000/053/Hellblade-Senuas-Sacrifice-Screenshot-20180519-09092131,large.1526903789.png)
Many of these selections were featured as part of the “Our Time in Los Santos” installation which was part of the Midwest Interdisciplinary Graduate Conference 2018 Creative Showcase.