My name is Kristopher Purzycki, a dissertator in the English department at the University of Wisconsin – Milwaukee. After a professional career in advertising public communications, I went back to school to research digital rhetoric and the influence of media. My research has since forked into a pragmatic pedagogy towards composition and a critical approach towards the rhetorics of subculture. Both are highly influenced by my ongoing work in the digital humanities and the arts, radical play theory, and game studies.
I am currently working on my dissertation and expect to be completed by the Spring of 2019. The short shrift of my project is a discussion about how participants in digital space (such as computer game players) acquire a sense of place. To do this, I take a phenomenological approach to the experience of the computer game player likening their capacity to emplace themselves as a sort of pilgrimage. In engaging a three-dimensional computer game, the player sets out on a ritualistic process through liminal space towards a goal – much like a pilgrimage. This journey and the subsequent demonstration of having taken that journey is crucial to an intersubjective experience and the gaming subculture.
It has been a great deal of fun – please give me shout if you’d like to share your thoughts.
This site is a curation of my various endeavors creative and academic. You may find some pages are still under re-construction as I continue to migrate from an older site. Unfortunately, I lost all of my old blog posts but such is life. If you have any questions regarding my work or anything you see, please contact me directly at email@example.com.
Thanks for stopping by!